Development of Digital Media Interactive Roaming System for Virtual Scenic Spots
Konferenz: ISCTT 2022 - 7th International Conference on Information Science, Computer Technology and Transportation
27.05.2022 - 29.05.2022 in Xishuangbanna, China
Tagungsband: ISCTT 2022
Seiten: 5Sprache: EnglischTyp: PDF
Autoren:
Wang, Mengbo; Zhang, Jinting; Zou, Jiajun; Zhang, Wanting (School of Information Science, Guangzhou Xinhua University, Guangzhou, China)
Inhalt:
In order to enrich the content and form of interactive virtual roaming in scenic spots, a multimedia interactive roaming system for virtual scenic spots was designed and implemented mainly using tools such as Unity 3D, Maya, Photoshop, SpeedTree, QuixelBridge, Steam VR. The experimental test results show that the created scenic VR scene has beautiful picture, strong interactive performance, good experience effect and stable system performance. By enriching the content of virtual tourism in scenic spots and innovating the form of interactive experience, the quality of scene images has been significantly improved, which can bring realistic experience to users, and also play a positive role in promoting scenic spots.