Design and Development a 3D Adventure Puzzle Game Using Machine Learning Concept

Konferenz: ICMLCA 2021 - 2nd International Conference on Machine Learning and Computer Application
17.12.2021 - 19.12.2021 in Shenyang, China

Tagungsband: ICMLCA 2021

Seiten: 4Sprache: EnglischTyp: PDF

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Autoren:
Luo, Shun Nian; Guan, Da Wen; Wang, Wei Hang (School of Information Science and Technology, Sanda University, Hanghai, China)
Tseng, Shih Pang (School of Information Science and Technology, Sanda University, Hanghai, China & School of Software and Big Data, Hangzhou College of Information Technology, Changzhou, China)

Inhalt:
In this study, a 3D game “Dark Knight” is designed and developed by using unity3d game making engine as the development environment and combined with C# script. The game development chooses adventure puzzle solving games because adventure games have a good game plot, and the characters are usually given the concept of machine learning. At the same time, this study adds mystery elements in the game scene design to increase the players' immersive experience in the game, better enjoy the game process and increase the richness of the game.